INFILTRATOR  D

Infiltrator%20D_edited.jpg
 

Game Designer and 3D Artist

Infiltrator D is a stealth based game where the player is tasked with recovering top secret intelligence from highly secured military installations. The player employs drones to accomplish the mission at hand. Getting detected is not an option.

Game Design

Collaborated with a level designer and three gameplay programmers to flesh out key gameplay features.

  1. Drone detection

  2. Drone hacking node

  3. Drone camouflage

  4. Drone maneuverability

Detection

Detection

Hacking

Hacking

Camouflage

Camouflage

Maneuverability

Maneuverability

Concept Art

Created the sell sheet and concept art for the stealth drone.

Drone Concept 1

Drone Concept 1

Drone Concept 2

Drone Concept 2

3D Modelling

Designed 3D models of drones in Blender and imported to Unity for rigging. Acquired 3D props to populate the level.

Drone Blender

Drone Blender

Drone Prototype Unity

Drone Prototype Unity

 

Infiltrator D : Demo Reel